-
Avira:
Clean -
Bitdefender:
Clean -
Kaspersky:
Clean -
NOD32:
Clean
Detailed logs
Copyright (c) 2010 by Avira GmbH
All rights reserved.
engine set: 8.2.10.68
VDF Version: 7.11.31.12
Scan start time: 5/25/2012 10:18:31 PM
Command line: r:\scancl.exe --nombr --showall --verboselog /a /z /s --log=c:\scanner\output.tmp c:\scanner\downloads\324482\strike2Death.zip
configuration file: r:\scancl.conf
c:\scanner\downloads\324482\strike2Death.zip
Date: 25.05.2012 Time: 22:17:56 Size: 19059641
Statistics :
Directories............... : 0
Archives.................. : 1
Files..................... : 142
Infected.............. : 0
Warnings.............. : 0
Suspicious............ : 0
Infections................ : 0
Time...................... : 00:00:02
// BDC scan report
//
// Time: Fri May 25 22:17:59 2012
// Command line: /arc /list /nohed /log=c:\scanner\output.tmp strike2Death.zip
// Core: AVCORE v2.1 Windows/i386 11.0.1.6 (Nov 17, 2011)
// Engines: scan: 15, unpack: 10, archive: 49, mail: 7
// Total signatures: 7059193
//
strike2Death.zip ok
strike2Death.zip=>strike2Death/readme.txt ok
strike2Death.zip=>strike2Death/strike2Death [window].bat ok
strike2Death.zip=>strike2Death/strike2Death.exe ok
strike2Death.zip=>strike2Death/SFX/beebbeep.wav ok
strike2Death.zip=>strike2Death/SFX/credits.ogg ok
strike2Death.zip=>strike2Death/SFX/Dispel.wav ok
strike2Death.zip=>strike2Death/SFX/DrohnenFlugLaut.wav ok
strike2Death.zip=>strike2Death/SFX/explode.wav ok
strike2Death.zip=>strike2Death/SFX/flammenwerfer.ogg ok
strike2Death.zip=>strike2Death/SFX/getGun.ogg ok
strike2Death.zip=>strike2Death/SFX/getHealth.ogg ok
strike2Death.zip=>strike2Death/SFX/getMuni.wav ok
strike2Death.zip=>strike2Death/SFX/getMuniLeise.wav ok
strike2Death.zip=>strike2Death/SFX/God-shield.wav ok
strike2Death.zip=>strike2Death/SFX/GW.wav ok
strike2Death.zip=>strike2Death/SFX/GW_hit.wav ok
strike2Death.zip=>strike2Death/SFX/hit.wav ok
strike2Death.zip=>strike2Death/SFX/laser.mp3 ok
strike2Death.zip=>strike2Death/SFX/MagazinLeer.wav ok
strike2Death.zip=>strike2Death/SFX/menue_klick.ogg ok
strike2Death.zip=>strike2Death/SFX/menue_msOver.ogg ok
strike2Death.zip=>strike2Death/SFX/mg.wav ok
strike2Death.zip=>strike2Death/SFX/Pistol.wav ok
strike2Death.zip=>strike2Death/SFX/pumpgun.wav ok
strike2Death.zip=>strike2Death/SFX/punch.ogg ok
strike2Death.zip=>strike2Death/SFX/reload.wav ok
strike2Death.zip=>strike2Death/SFX/reload_Fw.wav ok
strike2Death.zip=>strike2Death/SFX/reverse.wav ok
strike2Death.zip=>strike2Death/SFX/smg.wav ok
strike2Death.zip=>strike2Death/SFX/sniper.wav ok
strike2Death.zip=>strike2Death/SFX/speed.wav ok
strike2Death.zip=>strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
strike2Death.zip=>strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
strike2Death.zip=>strike2Death/maps/back.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.map ok
strike2Death.zip=>strike2Death/maps/Hell.bmp ok
strike2Death.zip=>strike2Death/maps/Hell.map ok
strike2Death.zip=>strike2Death/maps/keineVorschau.PNG ok
strike2Death.zip=>strike2Death/maps/mono.bmp ok
strike2Death.zip=>strike2Death/maps/Mono.map ok
strike2Death.zip=>strike2Death/maps/Reaktor.bmp ok
strike2Death.zip=>strike2Death/maps/Reaktor.map ok
strike2Death.zip=>strike2Death/maps/testmap.map ok
strike2Death.zip=>strike2Death/maps/Tournament.bmp ok
strike2Death.zip=>strike2Death/maps/Tournament.map ok
strike2Death.zip=>strike2Death/maps/Tower.bmp ok
strike2Death.zip=>strike2Death/maps/Tower.map ok
strike2Death.zip=>strike2Death/maps/TileSet/back.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.dat ok
strike2Death.zip=>strike2Death/maps/anim/#Info.ini ok
strike2Death.zip=>strike2Death/maps/anim/#overview.ini ok
strike2Death.zip=>strike2Death/maps/anim/acid.png ok
strike2Death.zip=>strike2Death/maps/anim/acid.txt ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.PNG ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam.bmp ok
strike2Death.zip=>strike2Death/maps/anim/beam0.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam1.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam2.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam3.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam4.txt ok
strike2Death.zip=>strike2Death/maps/anim/blase.png ok
strike2Death.zip=>strike2Death/maps/anim/blase.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubble.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubble.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Funke1.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed1.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Licht.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Licht.txt ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.txt ok
strike2Death.zip=>strike2Death/maps/anim/schalter.bmp ok
strike2Death.zip=>strike2Death/maps/anim/schalter.txt ok
strike2Death.zip=>strike2Death/maps/anim/skulls.png ok
strike2Death.zip=>strike2Death/maps/anim/skulls.txt ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.png ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.txt ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.png ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.txt ok
strike2Death.zip=>strike2Death/GFX/beine.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull_sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/chat.bmp ok
strike2Death.zip=>strike2Death/GFX/cursor.gd7 ok
strike2Death.zip=>strike2Death/GFX/cursor3.bmp ok
strike2Death.zip=>strike2Death/GFX/d-exp.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne360.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod0.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod1.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy2.gd7 ok
strike2Death.zip=>strike2Death/GFX/explosion2.gd7 ok
strike2Death.zip=>strike2Death/GFX/font.gd7 ok
strike2Death.zip=>strike2Death/GFX/FW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Granate.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_leben.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_links.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_mun.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_schild.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_waffe.gd7 ok
strike2Death.zip=>strike2Death/GFX/GW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Hud unten.png ok
strike2Death.zip=>strike2Death/GFX/items.gd7 ok
strike2Death.zip=>strike2Death/GFX/Laser.gd7 ok
strike2Death.zip=>strike2Death/GFX/logosD7.bmp ok
strike2Death.zip=>strike2Death/GFX/Logo_klein2.png ok
strike2Death.zip=>strike2Death/GFX/menue.bmp ok
strike2Death.zip=>strike2Death/GFX/MG+.gd7 ok
strike2Death.zip=>strike2Death/GFX/MG.gd7 ok
strike2Death.zip=>strike2Death/GFX/part3.gd7 ok
strike2Death.zip=>strike2Death/GFX/PG.gd7 ok
strike2Death.zip=>strike2Death/GFX/Pistole.gd7 ok
strike2Death.zip=>strike2Death/GFX/plot.gd7 ok
strike2Death.zip=>strike2Death/GFX/Scancode2.png ok
strike2Death.zip=>strike2Death/GFX/schild3.gd7 ok
strike2Death.zip=>strike2Death/GFX/shield.gd7 ok
strike2Death.zip=>strike2Death/GFX/shieldxplo.gd7 ok
strike2Death.zip=>strike2Death/GFX/sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death.bmp ok
strike2Death.zip=>strike2Death/GFX/strike2Death.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death_.bmp ok
strike2Death.zip=>strike2Death/GFX/tod.gd7 ok
strike2Death.zip=>strike2Death/GFX/tod_flamme.gd7 ok
strike2Death.zip=>strike2Death/GFX/torso1.gd7 ok
strike2Death.zip=>strike2Death/GFX/waffen2.png ok
strike2Death.zip=>strike2Death/GFX/warten.gd7 ok
strike2Death.zip=>strike2Death/GFX/wippen.gd7 ok
strike2Death.zip=>strike2Death/fonts/Blitz.fon ok
strike2Death.zip=>strike2Death/fonts/BORG-9.TTF ok
Results:
Folders :0
Files :142
Packed :0
Archives :1
Infected files :0
Suspect files :0
Warnings :0
I/O errors :0
Mb/s :8
Files/second :28
Scan time :00:00:05
; --- Settings ---
; Action on detect: Disinfect automatically
; Scan objects: All objects
; Use iChecker: No
; Use iSwift: No
; Try disinfect: No
; Try delete: No
; Try delete container: No
; Time limit: 180 sec.
; Exclude by mask: No
; Include by mask: No
; Objects to scan:
; "strike2Death.zip" Enable=Yes Recursive=No
; ------------------
2012-05-25 22:18:37 Scan_Objects$381738 running 50%
2012-05-25 22:18:38 strike2Death.zip archive ZIP
2012-05-25 22:18:38 strike2Death.zip//strike2Death/readme.txt ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death [window].bat ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe packed UPX
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe//UPX ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/beebbeep.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/credits.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Dispel.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/DrohnenFlugLaut.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/explode.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/flammenwerfer.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getGun.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getHealth.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuni.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuniLeise.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/God-shield.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW_hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/laser.mp3 ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/MagazinLeer.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_klick.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_msOver.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/mg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Pistol.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/pumpgun.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/punch.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload_Fw.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reverse.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/smg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/sniper.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/speed.wav ok
2012-05-25 22:18:39 strike2Death.zip//strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/keineVorschau.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/mono.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Mono.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/testmap.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.dat ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#Info.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#overview.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam0.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam2.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam4.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/beine.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull_sniper.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/chat.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor3.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/d-exp.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne360.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod0.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/explosion2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/font.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/FW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Granate.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_leben.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_links.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_mun.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_schild.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_waffe.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/GW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Hud unten.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/items.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Laser.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/logosD7.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Logo_klein2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/menue.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG+.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/part3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/PG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Pistole.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/plot.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Scancode2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/schild3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shield.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shieldxplo.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/sniper.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death_.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod_flamme.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/torso1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/waffen2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/warten.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/wippen.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/Blitz.fon ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/BORG-9.TTF ok
2012-05-25 22:18:41 strike2Death.zip ok
2012-05-25 22:18:42 Scan_Objects$381738 completed
; --- Statistics ---
; Time Start: 2012-05-25 22:18:37
; Time Finish: 2012-05-25 22:18:42
; Completion: 100%
; Processed objects: 143
; Total detected: 0
; Detected exact: 0
; Suspicions: 0
; Treats detected: 0
; Untreated: 0
; Disinfected: 0
; Quarantined: 0
; Deleted: 0
; Skipped: 0
; Archived: 1
; Packed: 1
; Password protected: 0
; Corrupted: 0
; Errors: 0
; Last object:
; ------------------
ECLS Command-line scanner, version 4.2.71.2, (C) 1992-2010 ESET, spol. s r.o.
Module loader, version 1040 (20120313), build 1048
Module perseus, version 1357 (20120510), build 1476
Module scanner, version 7173 (20120527), build 11434
Module archiver, version 1145 (20120416), build 1108
Module advheur, version 1121 (20111208), build 1081
Command line: --base-dir=c:\Program Files\ESET\ESET NOD32 Antivirus /log-rewrite /log-all /files /no-boots /no-heur /no-adv-heur /mail /sfx /rtp /adware /unsafe /unwanted /pattern /action=none /no-quarantine /log-file=c:\scanner\output.tmp strike2Death.zip
Scan started at: 05/25/12 22:18:11
name="strike2Death.zip", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/readme.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death [window].bat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe - UPX v12_m5", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/beebbeep.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/credits.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Dispel.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/DrohnenFlugLaut.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/explode.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/flammenwerfer.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getGun.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getHealth.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuni.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuniLeise.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/God-shield.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW_hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/laser.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/MagazinLeer.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_klick.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_msOver.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/mg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Pistol.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/pumpgun.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/punch.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload_Fw.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reverse.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/smg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/sniper.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/speed.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Nik Novo - Sudden Death.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/keineVorschau.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/mono.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Mono.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/testmap.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.dat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#Info.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#overview.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam0.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam2.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam4.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/beine.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull_sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/chat.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor3.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/d-exp.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne360.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod0.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/explosion2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/font.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/FW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Granate.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_leben.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_links.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_mun.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_schild.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_waffe.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/GW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Hud unten.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/items.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Laser.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/logosD7.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Logo_klein2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/menue.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG+.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/part3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/PG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Pistole.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/plot.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Scancode2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/schild3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shield.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shieldxplo.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death_.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod_flamme.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/torso1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/waffen2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/warten.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/wippen.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/Blitz.fon", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/BORG-9.TTF", threat="is OK", action="", info=""
Scan completed at: 05/25/12 22:18:16
Scan time: 5 sec (0:00:05)
Total: files - 1, objects 141
Infected: files - 0, objects 0
Cleaned: files - 0, objects 0
General Security Recommendations
1. Install an antivirus
In order to keep your computer free of malware, we recommend that you always have an antivirus program installed, especially when downloading and installing new programs from the web. At least once a day, run its database update program. This will allow your antivirus to stay up to date with the latest badware threats and better protect your computer data.
If you don't have a powerful antivirus solution already protecting your computer, you should install one from our recommendations: Avast Free, AVG Free, Avira Free, Bitdefender, Kaspersky (50% Discount), NOD32.
2. Choose a safe web browser
An important aspect to keep in mind is what web browser you use. Most browser exploits and viruses target Internet Explorer so it's best you consider an alternative. The safest web browsers available Today are considered to be Mozilla Firefox and Google Chrome. Besides being free, they are both fast, have pop-up blocking, tabbed browsing, with privacy and security features. Give them a try: Download Mozilla Firefox or Download Google Chrome.
3. Learn more about securing your PC
These articles should help you further:
- - Our Chart of Top Dumb Ways to Mess Up Your PC
- - PC improvement tips for National Clean Out Your Computer Day (or any other day)
- - The Crucial Actions to take when using a new Windows PC for the first time
- - Introduction to Sandboxed Browsing
- - Will Clearing Your Browser's Cache Actually Improve Your Browsing Experience?
- - Browser Hijacking Signs and How To Clean-up
- - Comprehensive Guide to Secure Passwords
- - Two-Factor Authentication Explained - Protecting Your Accounts With More Than Just a Password
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