-
Avira:
Clean -
Bitdefender:
Clean -
Kaspersky:
Clean -
NOD32:
Clean
Detailed logs
Copyright (c) 2010 by Avira GmbH
All rights reserved.
engine set: 8.2.10.68
VDF Version: 7.11.30.162
Scan start time: 5/20/2012 2:50:36 AM
Command line: r:\scancl.exe --nombr --showall --verboselog /a /z /s --log=c:\scanner\output.tmp c:\scanner\downloads\333145\cr_full_mac.zip
configuration file: r:\scancl.conf
c:\scanner\downloads\333145\cr_full_mac.zip
Date: 20.05.2012 Time: 02:49:40 Size: 92259605
Statistics :
Directories............... : 0
Archives.................. : 1
Files..................... : 182
Infected.............. : 0
Warnings.............. : 0
Suspicious............ : 0
Infections................ : 0
Time...................... : 00:00:06
// BDC scan report
//
// Time: Sun May 20 02:49:43 2012
// Command line: /arc /list /nohed /log=c:\scanner\output.tmp cr_full_mac.zip
// Core: AVCORE v2.1 Windows/i386 11.0.1.6 (Nov 17, 2011)
// Engines: scan: 15, unpack: 10, archive: 49, mail: 7
// Total signatures: 7059193
//
cr_full_mac.zip ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Headers/SDL_mixer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/Headers/SDL_mixer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/SDL_mixer ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL_mixer.framework/Headers/SDL_mixer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/objects.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/info.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/classes.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_macos.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_dreamcast.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_error.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_audio.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_cpuinfo.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_events.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_video.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_thread.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_rwops.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_active.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/begin_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_timer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_stdinc.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_opengl.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_main.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_version.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_win32.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_mouse.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_getenv.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_os2.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/close_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_endian.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_joystick.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_byteorder.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_keyboard.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_mutex.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_amiga.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_cdrom.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_types.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_copying.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_macosx.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_name.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_loadso.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_keysym.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_syswm.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_quit.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_platform.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/SDL ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/objects.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/info.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/classes.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_macos.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_dreamcast.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_error.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_audio.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_cpuinfo.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_events.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_video.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_thread.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_rwops.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_active.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/begin_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_timer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_stdinc.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_opengl.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_main.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_version.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_win32.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_mouse.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_getenv.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_os2.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/close_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_endian.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_joystick.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_byteorder.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_keyboard.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_mutex.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_amiga.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_cdrom.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_types.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_copying.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_macosx.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_name.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_loadso.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_keysym.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_syswm.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_quit.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_platform.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/SDL ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/SDL ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/objects.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/info.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/classes.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Resources/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_macos.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_dreamcast.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_error.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_audio.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_cpuinfo.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_events.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_video.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_thread.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_rwops.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_active.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/begin_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_timer.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_stdinc.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_opengl.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_main.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_version.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_win32.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_mouse.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_getenv.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_os2.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/close_code.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_endian.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_joystick.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_byteorder.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_keyboard.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_mutex.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_amiga.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_cdrom.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_types.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_copying.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_macosx.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_name.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_loadso.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_keysym.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_syswm.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_quit.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_platform.h ok
cr_full_mac.zip=>Clonk.app/Contents/Frameworks/C4StartupAboutDlg.h ok
cr_full_mac.zip=>Clonk.app/Contents/MacOS/Clonk ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/English.lproj/InfoPlist.strings ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/English.lproj/InfoPlist.strings=>(unicode) ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/English.lproj/Localizable.strings ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/English.lproj/Localizable.strings=>(unicode) ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/German.lproj/Localizable.strings ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/German.lproj/Localizable.strings=>(unicode) ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/SDLMain.nib/objects.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/SDLMain.nib/info.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/SDLMain.nib/classes.nib ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4P.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/Clonk.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4S.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4D.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4U.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4F.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4G.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Resources/C4K.icns ok
cr_full_mac.zip=>Clonk.app/Contents/Info.plist ok
cr_full_mac.zip=>Clonk.app/Contents/PkgInfo ok
cr_full_mac.zip=>c4group ok
cr_full_mac.zip=>LGPL.txt ok
cr_full_mac.zip=>OpenSSL.txt ok
cr_full_mac.zip=>Tutorial.c4f ok
cr_full_mac.zip=>Melees.c4f ok
cr_full_mac.zip=>Missions.c4f ok
cr_full_mac.zip=>Races.c4f ok
cr_full_mac.zip=>Worlds.c4f ok
cr_full_mac.zip=>Graphics.c4g ok
cr_full_mac.zip=>Material.c4g ok
cr_full_mac.zip=>Music.c4g ok
cr_full_mac.zip=>Sound.c4g ok
cr_full_mac.zip=>System.c4g ok
cr_full_mac.zip=>Objects.c4d ok
cr_full_mac.zip=>Knights.c4d ok
cr_full_mac.zip=>Knights.c4f ok
cr_full_mac.zip=>FarWorlds.c4d ok
cr_full_mac.zip=>FarWorlds.c4f ok
cr_full_mac.zip=>Fantasy.c4d ok
cr_full_mac.zip=>Fantasy.c4f ok
cr_full_mac.zip=>Western.c4d ok
cr_full_mac.zip=>Western.c4f ok
Results:
Folders :0
Files :185
Packed :3
Archives :1
Infected files :0
Suspect files :0
Warnings :0
I/O errors :0
Mb/s :9
Files/second :9
Scan time :00:00:19
; --- Settings ---
; Action on detect: Disinfect automatically
; Scan objects: All objects
; Use iChecker: No
; Use iSwift: No
; Try disinfect: No
; Try delete: No
; Try delete container: No
; Time limit: 180 sec.
; Exclude by mask: No
; Include by mask: No
; Objects to scan:
; "cr_full_mac.zip" Enable=Yes Recursive=No
; ------------------
2012-05-20 02:50:46 Scan_Objects$368144 running 50%
2012-05-20 02:50:49 cr_full_mac.zip archive ZIP
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Resources/Info.plist ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Headers/SDL_mixer.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/Resources/Info.plist ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/Headers/SDL_mixer.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/SDL_mixer ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Resources/Info.plist ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL_mixer.framework/Headers/SDL_mixer.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/objects.nib ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/info.nib ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/SDLMain.nib/classes.nib ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Resources/Info.plist ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_macos.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_dreamcast.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_error.h ok
2012-05-20 02:50:49 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_audio.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_cpuinfo.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_events.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_video.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_thread.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_rwops.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_active.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/begin_code.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_timer.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_stdinc.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_opengl.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_main.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_version.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_win32.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_mouse.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_getenv.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_os2.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/close_code.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_endian.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_joystick.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_byteorder.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_keyboard.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_mutex.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_amiga.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_cdrom.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_types.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_copying.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_config_macosx.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_name.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_loadso.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_keysym.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_syswm.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_quit.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/SDL_platform.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/A/SDL ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/objects.nib ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/info.nib ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/SDLMain.nib/classes.nib ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Resources/Info.plist ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_macos.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_dreamcast.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_error.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_audio.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_cpuinfo.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_events.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_video.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_thread.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_rwops.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_active.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/begin_code.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_timer.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_stdinc.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_opengl.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_main.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_version.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_win32.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_mouse.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_getenv.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_os2.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/close_code.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_endian.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_joystick.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_byteorder.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_keyboard.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_mutex.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_amiga.h ok
2012-05-20 02:50:50 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_cdrom.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_types.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_copying.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_config_macosx.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_name.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_loadso.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_keysym.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_syswm.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_quit.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/Headers/SDL_platform.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Versions/Current/SDL ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/SDL ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/objects.nib ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/info.nib ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Resources/SDLMain.nib/classes.nib ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Resources/Info.plist ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_macos.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_dreamcast.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_error.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_audio.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_cpuinfo.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_events.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_video.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_thread.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_rwops.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_active.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/begin_code.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_timer.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_stdinc.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_opengl.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_main.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_version.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_win32.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_mouse.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_getenv.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_os2.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/close_code.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_endian.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_joystick.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_byteorder.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_keyboard.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_mutex.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_amiga.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_cdrom.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_types.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_copying.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_config_macosx.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_name.h ok
2012-05-20 02:50:51 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_loadso.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_keysym.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_syswm.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_quit.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/SDL.framework/Headers/SDL_platform.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Frameworks/C4StartupAboutDlg.h ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/MacOS/Clonk ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/English.lproj/InfoPlist.strings ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/English.lproj/Localizable.strings ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/German.lproj/Localizable.strings ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/SDLMain.nib/objects.nib ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/SDLMain.nib/info.nib ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/SDLMain.nib/classes.nib ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4P.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/Clonk.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4S.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4D.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4U.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4F.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4G.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Resources/C4K.icns ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/Info.plist ok
2012-05-20 02:50:52 cr_full_mac.zip//Clonk.app/Contents/PkgInfo ok
2012-05-20 02:50:52 cr_full_mac.zip//c4group ok
2012-05-20 02:50:52 cr_full_mac.zip//LGPL.txt ok
2012-05-20 02:50:52 cr_full_mac.zip//OpenSSL.txt ok
2012-05-20 02:50:53 cr_full_mac.zip//Tutorial.c4f ok
2012-05-20 02:50:53 cr_full_mac.zip//Melees.c4f ok
2012-05-20 02:50:53 cr_full_mac.zip//Missions.c4f ok
2012-05-20 02:50:53 cr_full_mac.zip//Races.c4f ok
2012-05-20 02:50:53 cr_full_mac.zip//Worlds.c4f ok
2012-05-20 02:50:54 cr_full_mac.zip//Graphics.c4g ok
2012-05-20 02:50:54 cr_full_mac.zip//Material.c4g ok
2012-05-20 02:50:54 cr_full_mac.zip//Music.c4g ok
2012-05-20 02:50:54 cr_full_mac.zip//Sound.c4g ok
2012-05-20 02:50:54 cr_full_mac.zip//System.c4g ok
2012-05-20 02:50:54 cr_full_mac.zip//Objects.c4d ok
2012-05-20 02:50:55 cr_full_mac.zip//Knights.c4d ok
2012-05-20 02:50:55 cr_full_mac.zip//Knights.c4f ok
2012-05-20 02:50:56 cr_full_mac.zip//FarWorlds.c4d ok
2012-05-20 02:50:56 cr_full_mac.zip//FarWorlds.c4f ok
2012-05-20 02:50:56 cr_full_mac.zip//Fantasy.c4d ok
2012-05-20 02:50:56 cr_full_mac.zip//Fantasy.c4f ok
2012-05-20 02:50:57 cr_full_mac.zip//Western.c4d ok
2012-05-20 02:50:57 cr_full_mac.zip//Western.c4f ok
2012-05-20 02:50:57 cr_full_mac.zip ok
2012-05-20 02:50:57 Scan_Objects$368144 completed
; --- Statistics ---
; Time Start: 2012-05-20 02:50:46
; Time Finish: 2012-05-20 02:50:57
; Completion: 100%
; Processed objects: 188
; Total detected: 0
; Detected exact: 0
; Suspicions: 0
; Treats detected: 0
; Untreated: 0
; Disinfected: 0
; Quarantined: 0
; Deleted: 0
; Skipped: 0
; Archived: 1
; Packed: 0
; Password protected: 0
; Corrupted: 0
; Errors: 0
; Last object:
; ------------------
ECLS Command-line scanner, version 4.2.71.2, (C) 1992-2010 ESET, spol. s r.o.
Module loader, version 1040 (20120313), build 1048
Module perseus, version 1357 (20120510), build 1476
Module scanner, version 7156 (20120521), build 11400
Module archiver, version 1145 (20120416), build 1108
Module advheur, version 1121 (20111208), build 1081
Command line: --base-dir=c:\Program Files\ESET\ESET NOD32 Antivirus /log-rewrite /log-all /files /no-boots /no-heur /no-adv-heur /mail /sfx /rtp /adware /unsafe /unwanted /pattern /action=none /no-quarantine /log-file=c:\scanner\output.tmp cr_full_mac.zip
Scan started at: 05/20/12 02:50:09
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name="cr_full_mac.zip - ZIP - Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer - FAT - file0000", threat="is OK", action="", info=""
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name="cr_full_mac.zip - ZIP - Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/Headers/SDL_mixer.h", threat="is OK", action="", info=""
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name="cr_full_mac.zip - ZIP - Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer - FAT - file0000", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Clonk.app/Contents/Frameworks/SDL_mixer.framework/Versions/Current/SDL_mixer - FAT - file0001", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Clonk.app/Contents/Frameworks/SDL_mixer.framework/SDL_mixer", threat="is OK", action="", info=""
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name="cr_full_mac.zip - ZIP - Graphics.c4g", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Material.c4g", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Music.c4g", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Sound.c4g", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - System.c4g", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Objects.c4d", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Knights.c4d", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Knights.c4f", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - FarWorlds.c4d", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - FarWorlds.c4f", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Fantasy.c4d", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Fantasy.c4f", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Western.c4d", threat="is OK", action="", info=""
name="cr_full_mac.zip - ZIP - Western.c4f", threat="is OK", action="", info=""
Scan completed at: 05/20/12 02:50:21
Scan time: 12 sec (0:00:12)
Total: files - 1, objects 184
Infected: files - 0, objects 0
Cleaned: files - 0, objects 0
General Security Recommendations
1. Install an antivirus
In order to keep your computer free of malware, we recommend that you always have an antivirus program installed, especially when downloading and installing new programs from the web. At least once a day, run its database update program. This will allow your antivirus to stay up to date with the latest badware threats and better protect your computer data.
If you don't have a powerful antivirus solution already protecting your computer, you should install one from our recommendations: Avast Free, AVG Free, Avira Free, Bitdefender, Kaspersky (50% Discount), NOD32.
2. Choose a safe web browser
An important aspect to keep in mind is what web browser you use. Most browser exploits and viruses target Internet Explorer so it's best you consider an alternative. The safest web browsers available Today are considered to be Mozilla Firefox and Google Chrome. Besides being free, they are both fast, have pop-up blocking, tabbed browsing, with privacy and security features. Give them a try: Download Mozilla Firefox or Download Google Chrome.
3. Learn more about securing your PC
These articles should help you further:
- - Our Chart of Top Dumb Ways to Mess Up Your PC
- - PC improvement tips for National Clean Out Your Computer Day (or any other day)
- - The Crucial Actions to take when using a new Windows PC for the first time
- - Introduction to Sandboxed Browsing
- - Will Clearing Your Browser's Cache Actually Improve Your Browsing Experience?
- - Browser Hijacking Signs and How To Clean-up
- - Comprehensive Guide to Secure Passwords
- - Two-Factor Authentication Explained - Protecting Your Accounts With More Than Just a Password
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